#include "ws.h" #include "esp_websocket_client.h" #include "esp_log.h" #include #include "sdkconfig.h" static const char* TAG = "WS"; static esp_websocket_client_handle_t client = nullptr; static bool connected = false; static void ws_event_handler(void *handler_args, esp_event_base_t base, int32_t event_id, void *event_data) { switch (event_id) { case WEBSOCKET_EVENT_CONNECTED: connected = true; ESP_LOGI(TAG, "Connected"); break; case WEBSOCKET_EVENT_DISCONNECTED: connected = false; ESP_LOGI(TAG, "Disconnected"); break; case WEBSOCKET_EVENT_ERROR: connected = false; ESP_LOGE(TAG, "Error"); break; case WEBSOCKET_EVENT_DATA: { auto *data = (esp_websocket_event_data_t *)event_data; ESP_LOGI(TAG, "Recv: %.*s", data->data_len, (char*)data->data_ptr); break; } } } void ws_init(const char* uri) { esp_websocket_client_config_t config = {}; config.uri = uri; config.reconnect_timeout_ms = 5000; config.network_timeout_ms = 5000; client = esp_websocket_client_init(&config); esp_websocket_register_events(client, WEBSOCKET_EVENT_ANY, ws_event_handler, NULL); } void ws_start() { if (client) { esp_websocket_client_start(client); } } bool ws_is_connected() { return connected; } void ws_send(const char* data) { if (connected && client) { esp_websocket_client_send_text(client, data, strlen(data), portMAX_DELAY); } } void ws_go() { char uri[128]; snprintf(uri, sizeof(uri), "ws://%s:%d/ws", CONFIG_SERVER_HOST, CONFIG_SERVER_PORT); ws_init(uri); ws_start(); }